Aliens, Cards, Minions, News

Card #1 Alien – Greys Swarm

Title: Alien – Greys Swarm

Rank: Minion

Rarity: Common

Health: 6

Movement: 10

Aim: 0

Text: 

When this card comes into play put three Grey Swarm tokens on the battlefield as if you were using three different copies of this card (with Health 6, Movement 10, and the same attributes as this card).

Swarm Attack (Melee 0) : When this alien attacks, it does 2 damage and it assigns a -1 movement effect token to the defending card.

“They move like if they were one and the same.”

News

Card #56 Weapon – Carbine w/grenade launcher

Title: Weapon – Carbine w/grenade launcher

Card Name: M4/M203

Rarity: Rare

Range: 5

Reload: 4

Aim: 5

Magazine max.: 30

Text: 

Simple Shot: costs 5 movement/energy points

Semi-Automatic: costs 8 movement/energy points

Grenade Launcher: costs 6 movement/energy points.

He used his grenade launcher and the enemy dispersed, saving the lives of his brothers.”

Desert, Infantry

Card #32 Soldier – Desert Rifleman Infantry

This is the third draft of the Desert Rifleman Infantry. We made many changes to this card structure and graphic since our first draft. 

This card is part of the Shield51 Squads game set.

 

Title: Soldier – Desert Rifleman Infantry

Rank: Corporal

Rarity: Rare

Health: 20

Movement: 10

Aim: 5

Text: 

+5 health, +4 movement, and +2 aim when fighting in desert environments.

Evasion 3 (Desert) – Evasion is disabled when you attack.

The desert infantry training is the most dangerous and 

exhausting training in the world, it prepares our troops for

the worst possible environment on Earth and beyond.

https://opensea.io/shield51

#shield51 #soldiers #TCG #NFT #TableTop #Games #OpenSea  #tablewargames  #wargames #desert #infantry #rifleman